- Dragon age inquisition save editor .das file empty 1080p#
- Dragon age inquisition save editor .das file empty install#
- Dragon age inquisition save editor .das file empty drivers#
- Dragon age inquisition save editor .das file empty driver#
- Dragon age inquisition save editor .das file empty Patch#
Restart the game and it should all work perfectly.Ĩ. Make the appropriate changes the BF4 profile as mentioned above for the DAI profile in Nvidia control panelħ. If the game looks like crap, exit the game and then, using nvidia inspector remove DragonAgeInquisition.exe from the Dragon Age Inquisition profile, and then add it to the Battlefield 4 profile. It will either be just the same as the non-SLI case, or it will look like crap. Re start the game and look at what you see. Get the game running and be sure the fix is kicking in (shadows fixed etc)Ĥ.
Dragon age inquisition save editor .das file empty install#
Disable SLI in control panel while you first setup and install the fix.Ģ. Set x = value - to adjust the WHOLE UI depth.ĭuring development, we found almost no consistency in how the game behaved with SLI enabled. Surround and requires different corrections). Set w = 1.0 for Surround UI corrections. Set z = 1.0 if you are using to fix the WHITE FOG, if you experience it. W = 0.0 // Surround!!! If set to 1.0 Surround correction is enabled! Z = 0.0 // SLI WHITE FOG correction! If set to 1.0 SLI correction is enabled! X = 0.3 // HUD depth, positve =in screen, 0=screen depth, negative =popout
Dragon age inquisition save editor .das file empty Patch#
Once you have installed the patch as explained below open the d3dx.ini file: Thus preventing the engine from crashing. So the Rendering context change doesn't take place and The fix prevents this from happening by maintaining the same Aspect RatioĪnd surfaces/buffers. Deleting/Creating buffers on the fly is probably one of the location
Dragon age inquisition save editor .das file empty driver#
In turn it forces the 3D Vision driver to disable and By doing this the engine basicallyĬhanges RENDERING MODES. In doing this the engine alsoĭeletes and creates new surfaces/buffers. Mode a fixed Aspect Ratio and FOV is being applied. Every time the game switches from Normal game to Cinematic Gets rid of the pillarbox effect in cinematics, so now they render ** Remember to start this application each time you want to play DAI ** Enable the plugin and leave the App running. In the download link provided below is a shortcut called "Launch FWS.lnk"
Dragon age inquisition save editor .das file empty 1080p#
The following is REQUIRED for widescreen gaming, but we believe it helps with 1080p as well. Open NVPANEL -> Manage 3D Settings -> Program Settings and select the game. Optimize the game and then UNINSTALL IT! Failing to do so will result in If want to use and optimize the game(s) with Geforce Experience install it,
Dragon age inquisition save editor .das file empty drivers#
Get the latest Beta Drivers 347.09 and run the wizard Once the above is done restart in normal mode. Will go to SAFE-MODE and uninstall from there). Run it and completely PURGE the system of nvidia drivers. Go to and get the latest version of DDU. Installing Internet Explorer 11 will put the Windows Update/Patch back, so nothing is lost. However - We cannot guarantee anything so do it on your own risk. This will NOT affect any other GAME or program on your PC. If you are using it we suggest using a different browser like Chrome of Firefox. !!! WARNING: This will ALSO uninstall Internet Explored 11. Go to Add/Remove Programs (Programs and Features). Set the Desktop resolution and refresh rate to the EXACT same size you are using to play the game, but use 120Hz refresh rate.
![dragon age inquisition save editor .das file empty dragon age inquisition save editor .das file empty](https://i.playground.ru/p/elSJHcmhEvui-JtNxLXzlw.png)
This does not impact performance much, if at all. This *may not* be necessary, but is the best starting point. Set the resolution and refresh rate to 60Hz and fullscreen. Stability patch developed for widescreen gaming, which also helps with general game stability This fix thus contains several "parts", only one of which is the actual shader fix for 3D rendering:ĥ. In stereo 3D the problems are even worse, not even counting the fact that game does not render correctly. At the time of the release of this fix, the game has many stability and performance problems running even in 2D, and particular problems in SLI. This is a 3D Vision fix for Dragon Age Inquisition. Added Uninstall.bat into the release files Simplified the setup of the Flawless Widescreen Fixer installation by including a link in the release. Extended Uninstall.bat to make sure all files are removes, but that the d3d compiler that comes with the games is not Removed (in some areas) the "edge border" Provide precompiled ".bin" files from a known good compilation to remove the risk of random decompile errors on first running the game Corrected a decal issue introduced in v4 from v3 Fixed issue with rendering metal surfaces Added a package using Flugan wrapper v1. Added files for 2D Users to correct for SLI FOG 3D Vision Fix by mike_ar69, Helifax & bo3b